first it worked, then i broke it and finally remembered to commit

This commit is contained in:
Kasper Sauramo
2025-08-01 19:18:36 +03:00
parent 6e04bf27ff
commit e2f1c8c13a
4 changed files with 134 additions and 58 deletions

View File

@@ -13,9 +13,15 @@ shader_parameter/trail_tex = SubResource("Texture2DRD_pxe3a")
[node name="SlimeSimulation" type="Node2D"]
script = ExtResource("1_pxe3a")
texture_size = Vector2i(1152, 648)
decay_factor = 0.75
dissipation_factor = 0.04
sensor_angle = 27.0
sensor_distance = 5.0
[node name="MeshInstance2D" type="MeshInstance2D" parent="."]
self_modulate = Color(0.581022, 0.701395, 0.890748, 1)
material = SubResource("ShaderMaterial_pxe3a")
position = Vector2(256, 256)
scale = Vector2(512, 512)
position = Vector2(576, 324)
scale = Vector2(1152, 648)
mesh = SubResource("QuadMesh_pxe3a")