initial scaffolding

This commit is contained in:
Kasper Sauramo
2025-07-31 18:01:18 +03:00
parent eeb25db89f
commit 77bccbf2ba
8 changed files with 98 additions and 0 deletions

21
root.tscn Normal file
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[gd_scene load_steps=4 format=3 uid="uid://bf4ohdg0sfl8l"]
[ext_resource type="Shader" uid="uid://b3wu436nky225" path="res://root.gdshader" id="1_pq8q7"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_pyidc"]
shader = ExtResource("1_pq8q7")
shader_parameter/sensor_distance = 2.0
shader_parameter/sensor_angle = 15.0
shader_parameter/rotation_angle = 23.0
shader_parameter/move_distance = 2.67
shader_parameter/decay_factor = 0.75
[sub_resource type="QuadMesh" id="QuadMesh_vvh5c"]
material = SubResource("ShaderMaterial_pyidc")
size = Vector2(1152, 648)
[node name="Node2D" type="Node2D"]
[node name="MeshInstance2D" type="MeshInstance2D" parent="."]
position = Vector2(576, 324)
mesh = SubResource("QuadMesh_vvh5c")