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slime-moldies/show_simulation.gdshader
Kasper a847f0cfda Do it from ground up like normal
by copying a tutorial/demo
2025-08-01 00:20:03 +03:00

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shader_type canvas_item;
uniform sampler2D trail_tex;
void fragment() {
float v = texture(trail_tex, UV).r;
COLOR = vec4(vec3(v), 1.0);
}