Files
slime-moldies/slime_simulation.gd

13 lines
220 B
GDScript

extends Node2D
@onready var view := $View
@onready var trail_shader: ShaderMaterial = $SubViewport/Pass1.material
var view_texture: Texture2DRD = null
func _ready():
pass
func _process(_delta: float) -> void:
pass