[gd_scene load_steps=5 format=3 uid="uid://bf4ohdg0sfl8l"] [ext_resource type="Shader" uid="uid://b3wu436nky225" path="res://root.gdshader" id="1_pq8q7"] [ext_resource type="Script" uid="uid://d1bbllvcal2uw" path="res://root.gd" id="1_pyidc"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_pq8q7"] shader = ExtResource("1_pq8q7") shader_parameter/sensor_distance = 2.0 shader_parameter/sensor_angle = 15.0 shader_parameter/rotation_angle = 23.0 shader_parameter/move_distance = 2.67 shader_parameter/decay_factor = 0.75 [sub_resource type="ShaderMaterial" id="ShaderMaterial_pyidc"] shader = ExtResource("1_pq8q7") shader_parameter/sensor_distance = 2.0 shader_parameter/sensor_angle = 15.0 shader_parameter/rotation_angle = 23.0 shader_parameter/move_distance = 2.67 shader_parameter/decay_factor = 0.75 [node name="Node2D" type="Node2D"] script = ExtResource("1_pyidc") [node name="Sprite2D" type="Sprite2D" parent="."] material = SubResource("ShaderMaterial_pq8q7") [node name="SubViewport" type="SubViewport" parent="."] [node name="ColorRect" type="ColorRect" parent="SubViewport"] material = SubResource("ShaderMaterial_pyidc") offset_right = 40.0 offset_bottom = 40.0