initial setup

This commit is contained in:
2025-08-03 01:39:59 +03:00
parent 82916425c8
commit b10deff5e0
10 changed files with 113 additions and 19 deletions

View File

@@ -1,6 +1,6 @@
shader_type canvas_item;
uniform sampler2D view_texture;
uniform sampler2D sim_texture;
void fragment() {
vec3 v = texture(view_texture, UV).rgb;