Do it from ground up like normal
by copying a tutorial/demo
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14
shaders/decay_cs.glsl.import
Normal file
14
shaders/decay_cs.glsl.import
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[remap]
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importer="glsl"
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type="RDShaderFile"
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uid="uid://vn5yxao0oxx0"
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path="res://.godot/imported/decay_cs.glsl-2b5bb02442e13b8af8a2cd634f7d3362.res"
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[deps]
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source_file="res://shaders/decay_cs.glsl"
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dest_files=["res://.godot/imported/decay_cs.glsl-2b5bb02442e13b8af8a2cd634f7d3362.res"]
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[params]
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