tested proper blurring of the trail
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@@ -15,8 +15,7 @@ size = Vector2(1920, 1080)
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[node name="SlimeSimulation" type="Node2D"]
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script = ExtResource("1_pxe3a")
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texture_size = Vector2i(1920, 1080)
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decay_factor = 0.75
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dissipation_factor = 0.06
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decay_factor = 0.8
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sensor_angle = 7.0
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sensor_distance = 10.0
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rng_seed = 8008
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