fixed movement not wrapping around the world.. again
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@@ -18,7 +18,7 @@ texture_size = Vector2i(1920, 1080)
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decay_factor = 0.75
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dissipation_factor = 0.06
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sensor_angle = 7.0
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sensor_distance = 20.0
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sensor_distance = 10.0
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rng_seed = 8008
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[node name="MeshInstance2D" type="MeshInstance2D" parent="."]
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