building a pure graphics pipeline version of this
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14
slime_simulation_cs/shaders/decay_cs.glsl.import
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14
slime_simulation_cs/shaders/decay_cs.glsl.import
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[remap]
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importer="glsl"
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type="RDShaderFile"
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uid="uid://vn5yxao0oxx0"
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path="res://.godot/imported/decay_cs.glsl-ddb2bd80ce1fa22519e2cc84d49ab13a.res"
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[deps]
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source_file="res://slime_simulation_cs/shaders/decay_cs.glsl"
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dest_files=["res://.godot/imported/decay_cs.glsl-ddb2bd80ce1fa22519e2cc84d49ab13a.res"]
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[params]
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