I think it is in some kind of working state now
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@@ -15,9 +15,10 @@ shader_parameter/trail_tex = SubResource("Texture2DRD_pxe3a")
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script = ExtResource("1_pxe3a")
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texture_size = Vector2i(1152, 648)
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decay_factor = 0.75
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dissipation_factor = 0.04
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sensor_angle = 27.0
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sensor_distance = 5.0
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dissipation_factor = 0.06
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sensor_angle = 8.0
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sensor_distance = 20.0
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rng_seed = 8008
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[node name="MeshInstance2D" type="MeshInstance2D" parent="."]
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self_modulate = Color(0.581022, 0.701395, 0.890748, 1)
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