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4 Commits
5d362d4237
...
main
| Author | SHA1 | Date | |
|---|---|---|---|
| 63b53f0cdd | |||
| 3fd1903147 | |||
| 85b7140f11 | |||
| 55e89cd54f |
3
.gitmodules
vendored
3
.gitmodules
vendored
@@ -1,3 +1,6 @@
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[submodule "3rd/SDL"]
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path = 3rd/SDL
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url = https://github.com/libsdl-org/SDL.git
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[submodule "hiload"]
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path = hiload
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url = git@git.kitemoonsche.me:schme/hiload.git
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@@ -1,17 +1,14 @@
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cmake_minimum_required(VERSION 3.21)
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project(Hiisi)
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# I just like to have this with my tooling
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set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
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set(CMAKE_CXX_STANDARD 17)
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add_subdirectory(3rd/SDL EXCLUDE_FROM_ALL)
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add_subdirectory(heload)
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add_subdirectory(hiload)
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add_subdirectory(hiisi)
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target_link_options(SDL3-shared PRIVATE -Wl,-z,nodelete)
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add_executable(hiisi-run
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hiisi/main.cpp)
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target_link_libraries(hiisi-run heload)
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target_link_libraries(hiisi-run hiisi-engine hiload)
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@@ -1,34 +0,0 @@
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cmake_minimum_required(VERSION 3.21)
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project(Heload)
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# I just like to have this with my tooling
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set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
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set(CMAKE_C_STANDARD 99)
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add_library(heload SHARED
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src/heload.c
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)
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# Specify the public headers location
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target_include_directories(heload PUBLIC
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$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include> # During build
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$<INSTALL_INTERFACE:include> # When installed
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)
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install(TARGETS heload
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EXPORT heloadTargets
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ARCHIVE DESTINATION lib
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LIBRARY DESTINATION lib
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RUNTIME DESTINATION bin
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)
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# Install header files
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install(DIRECTORY include/ DESTINATION include)
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# Export the library for find_package()
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install(EXPORT heloadTargets
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FILE heloadConfig.cmake
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DESTINATION lib/cmake/heload
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)
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export(TARGETS heload FILE heloadConfig.cmake)
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@@ -1,7 +0,0 @@
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#ifndef HELOAD_H_
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#define HELOAD_H_
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void print_module_info(const char *module_name);
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#endif // HELOAD_H_
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@@ -1,15 +0,0 @@
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#include "heload/heload.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <dlfcn.h>
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#include <link.h>
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void print_module_info(const char *module_name) {
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void *module = dlopen(module_name, RTLD_NOW);
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struct Lmid_t *lmid;
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dlinfo(module, RTLD_DI_LMID, lmid);
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}
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@@ -5,6 +5,8 @@ add_library(hiisi-engine SHARED
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hiisi.h
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hiisi.cpp)
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target_compile_options(hiisi-engine PRIVATE "-Wall" "-Wextra" "-Wpedantic")
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set_property(TARGET hiisi-engine PROPERTY POSITION_INDEPENDENT_CODE ON)
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set_property(TARGET hiisi-engine PROPERTY LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR})
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@@ -7,8 +7,10 @@
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#define WINDOW_HEIGHT 720
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/* This function runs once at startup. */
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int init(EngineData *state, int argc, char *argv[])
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{
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int HiisiEngine::init(int argc, char *argv[]) {
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(void)argc;
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(void)argv;
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SDL_SetAppMetadata("Hiisi Engine", "0.0.1", "me.kitemoonsche.hiisi-engine");
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SDL_Window *window = 0;
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@@ -19,20 +21,20 @@ int init(EngineData *state, int argc, char *argv[])
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return SDL_APP_FAILURE;
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}
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if (!SDL_CreateWindowAndRenderer("Hiisi Engine", WINDOW_WIDTH, WINDOW_HEIGHT, 0, &window, &renderer)) {
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if (!SDL_CreateWindowAndRenderer("Hiisi Engine", WINDOW_WIDTH,
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WINDOW_HEIGHT, 0, &window, &renderer)) {
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SDL_Log("Couldn't create window/renderer: %s", SDL_GetError());
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return SDL_APP_FAILURE;
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}
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state->window = window;
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state->renderer = renderer;
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_window = window;
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_renderer = renderer;
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return SDL_APP_CONTINUE; /* carry on with the program! */
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}
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/* This function runs when a new event (mouse input, keypresses, etc) occurs. */
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int event(EngineData* state)
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{
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int HiisiEngine::event() {
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SDL_Event event;
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while (SDL_PollEvent(&event)) {
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if (event.type == SDL_EVENT_QUIT) {
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@@ -43,19 +45,21 @@ int event(EngineData* state)
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}
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/* This function runs once per frame, and is the heart of the program. */
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int iterate(EngineData *state)
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{
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SDL_Renderer *renderer = (SDL_Renderer*)state->renderer;
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int HiisiEngine::iterate() {
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SDL_Renderer *renderer = (SDL_Renderer *)_renderer;
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SDL_FRect rects[16];
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const Uint64 now = SDL_GetTicks();
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int i;
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size_t i;
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/* we'll have the rectangles grow and shrink over a few seconds. */
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const float direction = ((now % 2000) >= 1000) ? 1.0f : -1.0f;
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const float scale = ((float) (((int) (now % 1000)) - 500) / 500.0f) * direction;
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const float scale =
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((float)(((int)(now % 1000)) - 500) / 500.0f) * direction;
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/* as you can see from this, rendering draws over whatever was drawn before it. */
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SDL_SetRenderDrawColor(renderer, 0, 0, 0, SDL_ALPHA_OPAQUE); /* black, full alpha */
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/* as you can see from this, rendering draws over whatever was drawn before
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* it. */
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SDL_SetRenderDrawColor(renderer, 0, 0, 0,
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SDL_ALPHA_OPAQUE); /* black, full alpha */
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SDL_RenderClear(renderer); /* start with a blank canvas. */
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/* Rectangles are comprised of set of X and Y coordinates, plus width and
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@@ -66,7 +70,8 @@ int iterate(EngineData *state)
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/* Let's draw a single rectangle (square, really). */
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rects[0].x = rects[0].y = 100;
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rects[0].w = rects[0].h = 100 + (100 * scale);
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SDL_SetRenderDrawColor(renderer, 250, 0, 255, SDL_ALPHA_OPAQUE); /* red, full alpha */
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SDL_SetRenderDrawColor(renderer, 250, 0, 255,
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SDL_ALPHA_OPAQUE); /* red, full alpha */
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SDL_RenderRect(renderer, &rects[0]);
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/* Now let's draw several rectangles with one function call. */
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@@ -76,18 +81,20 @@ int iterate(EngineData *state)
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rects[i].x = (WINDOW_WIDTH - rects[i].w) / 2; /* center it. */
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rects[i].y = (WINDOW_HEIGHT - rects[i].h) / 2; /* center it. */
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}
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SDL_SetRenderDrawColor(renderer, 255, 255, 0, SDL_ALPHA_OPAQUE); /* green, full alpha */
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SDL_SetRenderDrawColor(renderer, 255, 255, 0,
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SDL_ALPHA_OPAQUE); /* green, full alpha */
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SDL_RenderRects(renderer, rects, 3); /* draw three rectangles at once */
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/* those were rectangle _outlines_, really. You can also draw _filled_ rectangles! */
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/* those were rectangle _outlines_, really. You can also draw _filled_
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* rectangles! */
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rects[0].x = 400;
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rects[0].y = 50;
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rects[0].w = 100 + (100 * scale);
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rects[0].h = 50 + (50 * scale);
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SDL_SetRenderDrawColor(renderer, 50, 25, 255, SDL_ALPHA_OPAQUE); /* blue, full alpha */
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SDL_SetRenderDrawColor(renderer, 50, 25, 255,
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SDL_ALPHA_OPAQUE); /* blue, full alpha */
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SDL_RenderFillRect(renderer, &rects[0]);
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/* ...and also fill a bunch of rectangles at once... */
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for (i = 0; i < SDL_arraysize(rects); i++) {
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const float w = (float)(WINDOW_WIDTH / SDL_arraysize(rects));
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@@ -97,7 +104,8 @@ int iterate(EngineData *state)
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rects[i].w = w;
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rects[i].h = h;
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}
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SDL_SetRenderDrawColor(renderer, 25, 255, 255, SDL_ALPHA_OPAQUE); /* white, full alpha */
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SDL_SetRenderDrawColor(renderer, 25, 255, 255,
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SDL_ALPHA_OPAQUE); /* white, full alpha */
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SDL_RenderFillRects(renderer, rects, SDL_arraysize(rects));
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SDL_RenderPresent(renderer); /* put it all on the screen! */
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@@ -106,7 +114,5 @@ int iterate(EngineData *state)
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}
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/* This function runs once at shutdown. */
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void quit(EngineData *state)
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{
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/* SDL will clean up the window/renderer for us. */
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void HiisiEngine::quit() { /* SDL will clean up the window/renderer for us. */
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}
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@@ -1,25 +1,17 @@
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#ifndef HIISI_H_
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#define HIISI_H_
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extern "C" {
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class HiisiEngine {
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public:
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int init(int argc, char *argv[]);
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int event();
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int iterate();
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void quit();
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struct EngineData {
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void *window = 0;
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void *renderer = 0;
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private:
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void *_window = 0;
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void *_renderer = 0;
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void *_module = 0;
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};
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struct Engine {
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void *module = 0;
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int (*init)(EngineData *, int, char**);
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int (*event)(EngineData *);
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int (*iterate)(EngineData *);
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void (*quit)(EngineData *);
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};
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int init(EngineData *state, int argc, char *argv[]);
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int event(EngineData *state);
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int iterate(EngineData *state);
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void quit(EngineData *state);
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}
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#endif // HIISI_H_
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120
hiisi/main.cpp
120
hiisi/main.cpp
@@ -1,115 +1,37 @@
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#include "hiisi.h"
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#include "heload/heload.h"
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#include "hiload.h"
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#include <assert.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <atomic>
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#include <dlfcn.h>
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#include <link.h>
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#include <signal.h>
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#include <atomic>
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std::atomic<bool> reload_requested(false);
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void reload_signal_handler(int) {
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reload_requested = true;
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}
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Engine load_hiisi() {
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const char *name = "build/hiisi/libhiisi-engine.so";
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void *mod = dlopen(name, RTLD_NOW);
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Lmid_t list;
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dlinfo(mod, RTLD_DI_LMID, &list);
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printf("link-map list id: %ld\n", list);
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link_map *lmap = 0;
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dlinfo(mod, RTLD_DI_LINKMAP, &lmap);
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printf("Link map:\n");
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printf("addr: %lu\n", lmap->l_addr);
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printf("name: %s\n", lmap->l_name);
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printf("dynamic section: %p\n", lmap->l_ld);
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char pathname[256];
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dlinfo(mod, RTLD_DI_ORIGIN, pathname);
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printf("path: %s\n", pathname);
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/* Discover the size of the buffer that we must pass to
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RTLD_DI_SERINFO. */
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Dl_serinfo serinfo;
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Dl_serinfo *sip;
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if (dlinfo(mod, RTLD_DI_SERINFOSIZE, &serinfo) == -1) {
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fprintf(stderr, "RTLD_DI_SERINFOSIZE failed: %s\n", dlerror());
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exit(EXIT_FAILURE);
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}
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/* Allocate the buffer for use with RTLD_DI_SERINFO. */
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sip = (Dl_serinfo*)malloc(serinfo.dls_size);
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if (sip == NULL) {
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perror("malloc");
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exit(EXIT_FAILURE);
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}
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/* Initialize the 'dls_size' and 'dls_cnt' fields in the newly
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allocated buffer. */
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if (dlinfo(mod, RTLD_DI_SERINFOSIZE, sip) == -1) {
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fprintf(stderr, "RTLD_DI_SERINFOSIZE failed: %s\n", dlerror());
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exit(EXIT_FAILURE);
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}
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/* Fetch and print library search list. */
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if (dlinfo(mod, RTLD_DI_SERINFO, sip) == -1) {
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fprintf(stderr, "RTLD_DI_SERINFO failed: %s\n", dlerror());
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exit(EXIT_FAILURE);
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}
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for (size_t j = 0; j < serinfo.dls_cnt; j++)
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printf("dls_serpath[%zu].dls_name = %s\n",
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j, sip->dls_serpath[j].dls_name);
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Engine engine;
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engine.module = mod;
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*(void **)&engine.init = dlsym(mod, "init");
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*(void **)&engine.event = dlsym(mod, "event");
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*(void **)&engine.iterate = dlsym(mod, "iterate");
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*(void **)&engine.quit = dlsym(mod, "quit");
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assert(engine.init);
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assert(engine.event);
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assert(engine.iterate);
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assert(engine.quit);
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return engine;
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}
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#include <stdio.h>
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#include <stdlib.h>
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int main(int argc, char **argv) {
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signal(SIGUSR1, reload_signal_handler);
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/* Hiload hotreloader is compiled as a shared library, these are the
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* only required changes for the code to successfully reload */
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EngineData state;
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// Init hiload
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const char *himodules[] = {"", "libhiisi-engine.so"};
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hi_init(2, himodules);
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Engine hiisi = load_hiisi();
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if (!hiisi.module) {
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printf("%s\n", dlerror());
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return 1;
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HiisiEngine hiisi;
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hiisi.init(argc, argv);
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while (hiisi.event()) {
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hiisi.iterate();
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// Reload changes
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hi_reload();
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}
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hiisi.init(&state, argc, argv);
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while (hiisi.event(&state)) {
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hiisi.iterate(&state);
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if (reload_requested) {
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dlclose(hiisi.module);
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hiisi = load_hiisi();
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reload_requested = false;
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}
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}
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dlclose(hiisi.module);
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hiisi.quit();
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// Deinit hiload
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hi_deinit();
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return 0;
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}
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1
hiload
Submodule
1
hiload
Submodule
Submodule hiload added at c7ff4f8813
@@ -1,11 +0,0 @@
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#!/usr/bin/env bash
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echo "Watching changes in hiisi..."
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inotifywait --monitor -e modify build/hiisi/ |
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while read -r _ action file; do
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sleep 0.1
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echo "$(date +%H:%M:%S): Hiisi changed!"
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echo "$action on $file"
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HIISI_PID=$(pgrep -x hiisi-run)
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kill -USR1 "${HIISI_PID}" && echo "Signal sent!" || echo "Signal send failed!"
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done
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Reference in New Issue
Block a user