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7 Commits
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main
| Author | SHA1 | Date | |
|---|---|---|---|
| 63b53f0cdd | |||
| 3fd1903147 | |||
| 85b7140f11 | |||
| 55e89cd54f | |||
| 5d362d4237 | |||
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e84760fb8f | ||
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4a393035a2 |
1
.gitignore
vendored
1
.gitignore
vendored
@@ -1,6 +1,7 @@
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|||||||
# Hiisi
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# Hiisi
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||||||
build/
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build/
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||||||
compile_commands.json
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compile_commands.json
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||||||
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.cache/
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# ---> Emacs
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# ---> Emacs
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# -*- mode: gitignore; -*-
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# -*- mode: gitignore; -*-
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3
.gitmodules
vendored
3
.gitmodules
vendored
@@ -1,3 +1,6 @@
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[submodule "3rd/SDL"]
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[submodule "3rd/SDL"]
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path = 3rd/SDL
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path = 3rd/SDL
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url = https://github.com/libsdl-org/SDL.git
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url = https://github.com/libsdl-org/SDL.git
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[submodule "hiload"]
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path = hiload
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url = git@git.kitemoonsche.me:schme/hiload.git
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@@ -1,14 +1,14 @@
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cmake_minimum_required(VERSION 3.21)
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cmake_minimum_required(VERSION 3.21)
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project(Hiisi)
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project(Hiisi)
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# I just like to have this with my tooling
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||||||
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
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set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD 17)
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||||||
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add_subdirectory(3rd/SDL EXCLUDE_FROM_ALL)
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add_subdirectory(3rd/SDL EXCLUDE_FROM_ALL)
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add_subdirectory(hiload)
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add_subdirectory(hiisi)
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add_subdirectory(hiisi)
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|
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add_executable(hiisi-run
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add_executable(hiisi-run
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hiisi/main.cpp)
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hiisi/main.cpp)
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||||||
|
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target_link_libraries(hiisi-run)
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target_link_libraries(hiisi-run hiisi-engine hiload)
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@@ -5,6 +5,8 @@ add_library(hiisi-engine SHARED
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hiisi.h
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hiisi.h
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hiisi.cpp)
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hiisi.cpp)
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target_compile_options(hiisi-engine PRIVATE "-Wall" "-Wextra" "-Wpedantic")
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set_property(TARGET hiisi-engine PROPERTY POSITION_INDEPENDENT_CODE ON)
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set_property(TARGET hiisi-engine PROPERTY POSITION_INDEPENDENT_CODE ON)
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set_property(TARGET hiisi-engine PROPERTY LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR})
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set_property(TARGET hiisi-engine PROPERTY LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR})
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|
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@@ -7,8 +7,10 @@
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#define WINDOW_HEIGHT 720
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#define WINDOW_HEIGHT 720
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/* This function runs once at startup. */
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/* This function runs once at startup. */
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int init(EngineData *state, int argc, char *argv[])
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int HiisiEngine::init(int argc, char *argv[]) {
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{
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(void)argc;
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(void)argv;
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|
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SDL_SetAppMetadata("Hiisi Engine", "0.0.1", "me.kitemoonsche.hiisi-engine");
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SDL_SetAppMetadata("Hiisi Engine", "0.0.1", "me.kitemoonsche.hiisi-engine");
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SDL_Window *window = 0;
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SDL_Window *window = 0;
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@@ -19,20 +21,20 @@ int init(EngineData *state, int argc, char *argv[])
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return SDL_APP_FAILURE;
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return SDL_APP_FAILURE;
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}
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}
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|
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if (!SDL_CreateWindowAndRenderer("Hiisi Engine", WINDOW_WIDTH, WINDOW_HEIGHT, 0, &window, &renderer)) {
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if (!SDL_CreateWindowAndRenderer("Hiisi Engine", WINDOW_WIDTH,
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|
WINDOW_HEIGHT, 0, &window, &renderer)) {
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SDL_Log("Couldn't create window/renderer: %s", SDL_GetError());
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SDL_Log("Couldn't create window/renderer: %s", SDL_GetError());
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return SDL_APP_FAILURE;
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return SDL_APP_FAILURE;
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}
|
}
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|
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state->window = window;
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_window = window;
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state->renderer = renderer;
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_renderer = renderer;
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|
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return SDL_APP_CONTINUE; /* carry on with the program! */
|
return SDL_APP_CONTINUE; /* carry on with the program! */
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}
|
}
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|
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||||||
/* This function runs when a new event (mouse input, keypresses, etc) occurs. */
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/* This function runs when a new event (mouse input, keypresses, etc) occurs. */
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||||||
int event(EngineData* state)
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int HiisiEngine::event() {
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{
|
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SDL_Event event;
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SDL_Event event;
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||||||
while (SDL_PollEvent(&event)) {
|
while (SDL_PollEvent(&event)) {
|
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if (event.type == SDL_EVENT_QUIT) {
|
if (event.type == SDL_EVENT_QUIT) {
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@@ -43,19 +45,21 @@ int event(EngineData* state)
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|||||||
}
|
}
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||||||
|
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/* This function runs once per frame, and is the heart of the program. */
|
/* This function runs once per frame, and is the heart of the program. */
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||||||
int iterate(EngineData *state)
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int HiisiEngine::iterate() {
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{
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SDL_Renderer *renderer = (SDL_Renderer *)_renderer;
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SDL_Renderer *renderer = (SDL_Renderer*)state->renderer;
|
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SDL_FRect rects[16];
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SDL_FRect rects[16];
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const Uint64 now = SDL_GetTicks();
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const Uint64 now = SDL_GetTicks();
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int i;
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size_t i;
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||||||
|
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||||||
/* we'll have the rectangles grow and shrink over a few seconds. */
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/* we'll have the rectangles grow and shrink over a few seconds. */
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const float direction = ((now % 2000) >= 1000) ? 1.0f : -1.0f;
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const float direction = ((now % 2000) >= 1000) ? 1.0f : -1.0f;
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const float scale = ((float) (((int) (now % 1000)) - 500) / 500.0f) * direction;
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const float scale =
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((float)(((int)(now % 1000)) - 500) / 500.0f) * direction;
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|
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/* as you can see from this, rendering draws over whatever was drawn before it. */
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/* as you can see from this, rendering draws over whatever was drawn before
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SDL_SetRenderDrawColor(renderer, 0, 0, 0, SDL_ALPHA_OPAQUE); /* black, full alpha */
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* it. */
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SDL_SetRenderDrawColor(renderer, 0, 0, 0,
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|
SDL_ALPHA_OPAQUE); /* black, full alpha */
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||||||
SDL_RenderClear(renderer); /* start with a blank canvas. */
|
SDL_RenderClear(renderer); /* start with a blank canvas. */
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||||||
|
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||||||
/* Rectangles are comprised of set of X and Y coordinates, plus width and
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/* Rectangles are comprised of set of X and Y coordinates, plus width and
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||||||
@@ -66,38 +70,42 @@ int iterate(EngineData *state)
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|||||||
/* Let's draw a single rectangle (square, really). */
|
/* Let's draw a single rectangle (square, really). */
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||||||
rects[0].x = rects[0].y = 100;
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rects[0].x = rects[0].y = 100;
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rects[0].w = rects[0].h = 100 + (100 * scale);
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rects[0].w = rects[0].h = 100 + (100 * scale);
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SDL_SetRenderDrawColor(renderer, 250, 0, 0, SDL_ALPHA_OPAQUE); /* red, full alpha */
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SDL_SetRenderDrawColor(renderer, 250, 0, 255,
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SDL_ALPHA_OPAQUE); /* red, full alpha */
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SDL_RenderRect(renderer, &rects[0]);
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SDL_RenderRect(renderer, &rects[0]);
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|
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/* Now let's draw several rectangles with one function call. */
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/* Now let's draw several rectangles with one function call. */
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for (i = 0; i < 3; i++) {
|
for (i = 0; i < 3; i++) {
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const float size = (i+1) * 50.0f;
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const float size = (i + 1) * 500.0f;
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rects[i].w = rects[i].h = size + (size * scale);
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rects[i].w = rects[i].h = size + (size * scale);
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rects[i].x = (WINDOW_WIDTH - rects[i].w) / 2; /* center it. */
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rects[i].x = (WINDOW_WIDTH - rects[i].w) / 2; /* center it. */
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rects[i].y = (WINDOW_HEIGHT - rects[i].h) / 2; /* center it. */
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rects[i].y = (WINDOW_HEIGHT - rects[i].h) / 2; /* center it. */
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||||||
}
|
}
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||||||
SDL_SetRenderDrawColor(renderer, 0, 255, 0, SDL_ALPHA_OPAQUE); /* green, full alpha */
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SDL_SetRenderDrawColor(renderer, 255, 255, 0,
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SDL_ALPHA_OPAQUE); /* green, full alpha */
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SDL_RenderRects(renderer, rects, 3); /* draw three rectangles at once */
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SDL_RenderRects(renderer, rects, 3); /* draw three rectangles at once */
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||||||
|
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/* those were rectangle _outlines_, really. You can also draw _filled_ rectangles! */
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/* those were rectangle _outlines_, really. You can also draw _filled_
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* rectangles! */
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rects[0].x = 400;
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rects[0].x = 400;
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rects[0].y = 50;
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rects[0].y = 50;
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rects[0].w = 100 + (100 * scale);
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rects[0].w = 100 + (100 * scale);
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rects[0].h = 50 + (50 * scale);
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rects[0].h = 50 + (50 * scale);
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SDL_SetRenderDrawColor(renderer, 0, 255, 255, SDL_ALPHA_OPAQUE); /* blue, full alpha */
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SDL_SetRenderDrawColor(renderer, 50, 25, 255,
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||||||
|
SDL_ALPHA_OPAQUE); /* blue, full alpha */
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||||||
SDL_RenderFillRect(renderer, &rects[0]);
|
SDL_RenderFillRect(renderer, &rects[0]);
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||||||
|
|
||||||
|
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||||||
/* ...and also fill a bunch of rectangles at once... */
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/* ...and also fill a bunch of rectangles at once... */
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for (i = 0; i < SDL_arraysize(rects); i++) {
|
for (i = 0; i < SDL_arraysize(rects); i++) {
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const float w = (float) (WINDOW_WIDTH / SDL_arraysize(rects));
|
const float w = (float)(WINDOW_WIDTH / SDL_arraysize(rects));
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const float h = i * 8.0f;
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const float h = i * 8.0f;
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rects[i].x = i * w;
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rects[i].x = i * w;
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||||||
rects[i].y = WINDOW_HEIGHT - h;
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rects[i].y = WINDOW_HEIGHT - h;
|
||||||
rects[i].w = w;
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rects[i].w = w;
|
||||||
rects[i].h = h;
|
rects[i].h = h;
|
||||||
}
|
}
|
||||||
SDL_SetRenderDrawColor(renderer, 255, 255, 255, SDL_ALPHA_OPAQUE); /* white, full alpha */
|
SDL_SetRenderDrawColor(renderer, 25, 255, 255,
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SDL_ALPHA_OPAQUE); /* white, full alpha */
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||||||
SDL_RenderFillRects(renderer, rects, SDL_arraysize(rects));
|
SDL_RenderFillRects(renderer, rects, SDL_arraysize(rects));
|
||||||
|
|
||||||
SDL_RenderPresent(renderer); /* put it all on the screen! */
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SDL_RenderPresent(renderer); /* put it all on the screen! */
|
||||||
@@ -106,7 +114,5 @@ int iterate(EngineData *state)
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|||||||
}
|
}
|
||||||
|
|
||||||
/* This function runs once at shutdown. */
|
/* This function runs once at shutdown. */
|
||||||
void quit(EngineData *state)
|
void HiisiEngine::quit() { /* SDL will clean up the window/renderer for us. */
|
||||||
{
|
|
||||||
/* SDL will clean up the window/renderer for us. */
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,25 +1,17 @@
|
|||||||
#ifndef HIISI_H_
|
#ifndef HIISI_H_
|
||||||
#define HIISI_H_
|
#define HIISI_H_
|
||||||
|
|
||||||
extern "C" {
|
class HiisiEngine {
|
||||||
|
public:
|
||||||
|
int init(int argc, char *argv[]);
|
||||||
|
int event();
|
||||||
|
int iterate();
|
||||||
|
void quit();
|
||||||
|
|
||||||
struct EngineData {
|
private:
|
||||||
void *window = 0;
|
void *_window = 0;
|
||||||
void *renderer = 0;
|
void *_renderer = 0;
|
||||||
};
|
void *_module = 0;
|
||||||
|
};
|
||||||
|
|
||||||
struct Engine {
|
|
||||||
void *module = 0;
|
|
||||||
int (*init)(EngineData *, int, char**);
|
|
||||||
int (*event)(EngineData *);
|
|
||||||
int (*iterate)(EngineData *);
|
|
||||||
void (*quit)(EngineData *);
|
|
||||||
};
|
|
||||||
|
|
||||||
int init(EngineData *state, int argc, char *argv[]);
|
|
||||||
int event(EngineData *state);
|
|
||||||
int iterate(EngineData *state);
|
|
||||||
void quit(EngineData *state);
|
|
||||||
|
|
||||||
}
|
|
||||||
#endif // HIISI_H_
|
#endif // HIISI_H_
|
||||||
|
|||||||
122
hiisi/main.cpp
122
hiisi/main.cpp
@@ -1,117 +1,37 @@
|
|||||||
#include "hiisi.h"
|
#include "hiisi.h"
|
||||||
|
|
||||||
|
#include "hiload.h"
|
||||||
|
|
||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
#include <stdio.h>
|
#include <atomic>
|
||||||
#include <stdlib.h>
|
|
||||||
#include <dlfcn.h>
|
#include <dlfcn.h>
|
||||||
#include <link.h>
|
#include <link.h>
|
||||||
#include <signal.h>
|
#include <signal.h>
|
||||||
#include <atomic>
|
#include <stdio.h>
|
||||||
|
#include <stdlib.h>
|
||||||
struct app_state {};
|
|
||||||
|
|
||||||
std::atomic<bool> reload_requested(false);
|
|
||||||
|
|
||||||
void reload_signal_handler(int) {
|
|
||||||
reload_requested = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
Engine load_hiisi() {
|
|
||||||
const char *name = "build/hiisi/libhiisi-engine.so";
|
|
||||||
void *mod = dlopen(name, RTLD_NOW|RTLD_GLOBAL);
|
|
||||||
|
|
||||||
Lmid_t list;
|
|
||||||
dlinfo(mod, RTLD_DI_LMID, &list);
|
|
||||||
printf("link-map list id: %ld\n", list);
|
|
||||||
|
|
||||||
link_map *lmap = 0;
|
|
||||||
dlinfo(mod, RTLD_DI_LINKMAP, &lmap);
|
|
||||||
|
|
||||||
printf("Link map:\n");
|
|
||||||
printf("addr: %lu\n", lmap->l_addr);
|
|
||||||
printf("name: %s\n", lmap->l_name);
|
|
||||||
printf("dynamic section: %p\n", lmap->l_ld);
|
|
||||||
|
|
||||||
char pathname[256];
|
|
||||||
dlinfo(mod, RTLD_DI_ORIGIN, pathname);
|
|
||||||
printf("path: %s\n", pathname);
|
|
||||||
|
|
||||||
/* Discover the size of the buffer that we must pass to
|
|
||||||
RTLD_DI_SERINFO. */
|
|
||||||
Dl_serinfo serinfo;
|
|
||||||
Dl_serinfo *sip;
|
|
||||||
|
|
||||||
if (dlinfo(mod, RTLD_DI_SERINFOSIZE, &serinfo) == -1) {
|
|
||||||
fprintf(stderr, "RTLD_DI_SERINFOSIZE failed: %s\n", dlerror());
|
|
||||||
exit(EXIT_FAILURE);
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Allocate the buffer for use with RTLD_DI_SERINFO. */
|
|
||||||
|
|
||||||
sip = (Dl_serinfo*)malloc(serinfo.dls_size);
|
|
||||||
if (sip == NULL) {
|
|
||||||
perror("malloc");
|
|
||||||
exit(EXIT_FAILURE);
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Initialize the 'dls_size' and 'dls_cnt' fields in the newly
|
|
||||||
allocated buffer. */
|
|
||||||
|
|
||||||
if (dlinfo(mod, RTLD_DI_SERINFOSIZE, sip) == -1) {
|
|
||||||
fprintf(stderr, "RTLD_DI_SERINFOSIZE failed: %s\n", dlerror());
|
|
||||||
exit(EXIT_FAILURE);
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Fetch and print library search list. */
|
|
||||||
|
|
||||||
if (dlinfo(mod, RTLD_DI_SERINFO, sip) == -1) {
|
|
||||||
fprintf(stderr, "RTLD_DI_SERINFO failed: %s\n", dlerror());
|
|
||||||
exit(EXIT_FAILURE);
|
|
||||||
}
|
|
||||||
|
|
||||||
for (size_t j = 0; j < serinfo.dls_cnt; j++)
|
|
||||||
printf("dls_serpath[%zu].dls_name = %s\n",
|
|
||||||
j, sip->dls_serpath[j].dls_name);
|
|
||||||
|
|
||||||
Engine engine;
|
|
||||||
engine.module = mod;
|
|
||||||
*(void **)&engine.init = dlsym(mod, "init");
|
|
||||||
*(void **)&engine.event = dlsym(mod, "event");
|
|
||||||
*(void **)&engine.iterate = dlsym(mod, "iterate");
|
|
||||||
*(void **)&engine.quit = dlsym(mod, "quit");
|
|
||||||
|
|
||||||
assert(engine.init);
|
|
||||||
assert(engine.event);
|
|
||||||
assert(engine.iterate);
|
|
||||||
assert(engine.quit);
|
|
||||||
|
|
||||||
return engine;
|
|
||||||
}
|
|
||||||
|
|
||||||
int main(int argc, char **argv) {
|
int main(int argc, char **argv) {
|
||||||
|
|
||||||
signal(SIGUSR1, reload_signal_handler);
|
/* Hiload hotreloader is compiled as a shared library, these are the
|
||||||
|
* only required changes for the code to successfully reload */
|
||||||
|
|
||||||
EngineData state;
|
// Init hiload
|
||||||
|
const char *himodules[] = {"", "libhiisi-engine.so"};
|
||||||
|
hi_init(2, himodules);
|
||||||
|
|
||||||
Engine hiisi = load_hiisi();
|
HiisiEngine hiisi;
|
||||||
if (!hiisi.module) {
|
|
||||||
printf("%s\n", dlerror());
|
hiisi.init(argc, argv);
|
||||||
return 1;
|
while (hiisi.event()) {
|
||||||
|
hiisi.iterate();
|
||||||
|
|
||||||
|
// Reload changes
|
||||||
|
hi_reload();
|
||||||
}
|
}
|
||||||
|
|
||||||
hiisi.init(&state, argc, argv);
|
hiisi.quit();
|
||||||
while (hiisi.event(&state)) {
|
|
||||||
hiisi.iterate(&state);
|
|
||||||
if (reload_requested) {
|
|
||||||
Engine oldEngine = hiisi;
|
|
||||||
hiisi = load_hiisi();
|
|
||||||
reload_requested = false;
|
|
||||||
// dlclose(oldEngine.module);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
dlclose(hiisi.module);
|
|
||||||
|
|
||||||
|
// Deinit hiload
|
||||||
|
hi_deinit();
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|||||||
1
hiload
Submodule
1
hiload
Submodule
Submodule hiload added at c7ff4f8813
@@ -1,10 +0,0 @@
|
|||||||
#!/usr/bin/env bash
|
|
||||||
|
|
||||||
echo "Watching changes in hiisi..."
|
|
||||||
while true; do
|
|
||||||
inotifywait -e modify build/hiisi/libhiisi-engine.so
|
|
||||||
echo "$(date +\"%H:%M:%S\") - Hiisi changed!"
|
|
||||||
|
|
||||||
HIISI_PID=$(pgrep -x hiisi-run)
|
|
||||||
kill -USR1 "${HIISI_PID}" && echo "Signal sent!" || echo "Signal send failed!"
|
|
||||||
done
|
|
||||||
Reference in New Issue
Block a user